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Computer Wargames

Wargames Index

I have always been interested in table-top wargaming, especially in the Ancients period where I eventually settled on using the DBM rule-set. I dabbled with 'computer moderated' wargames for a while but found that the time needed to enter all the details into the PC just resulted in everything taking a lot longer - so to speed up games I went back to using pen and paper :-)

For a while I did play some computer based 'wargames', however I soon became disillusioned with the authors choice of unit 'characteristics' and 'combat effectiveness' which were always aimed at 'entertainment value' rather than any sort of 'realism' or 'simulation'. Recently, however, I stumbled across 'Crimson Fields', a simple hex-based wargame designed to run across multiple platforms from desktop computers (PC, Mac) to 'smart' phones and tablets (Android). Whilst it's another 'entertainment' game, what really made it different from all the rest was the small size of it's 'source code' and the fact that it was available under Open Source licence ! The small size meant that it could be 'understood' by one person (rather than needing a team of dozens) = so I decided to see if I could modify it meet my own requirements.

The pages in this topic are :-

  + notes

Crimson Fields

  + Better battles

  + Annoyances and issues

CF on the Raspberry Pi

  + Compiling CF on the Pi

Making your own Maps

  + CF Units and icons

  + CF Terrain tiles

  + CF Map definitions

  + CF Events - (Map part 2)

Fixing issues

  + Fixing Units and Tiles

  + Unit and Terrain - (tips and tricks)

  + Planning the x3 maps

  + Whats changed in x3 maps

New artwork - (Units and Tiles)

  + The Missing Units

  + Making new units

  + Diving submarines - (source code changes)

  + Making new Tiles

  + Supplies Repair and Construction

  + Using Events - (for Bridging etc)

Steves WW2 maps

  + WW2 Brody Dubno

  + WW2 Dieppe - (Issue 1)

  + WW2 2nd El Alamein == Latest changes (modified 8th Jul 2020 03:35.)

  + CF El Alamein map

  + WW2 Kursk

  + WW2 Market Garden - (overview)

  + WW2 Arnhem

  + WW2 Nijmegen Arnhem

Building CF - (for Windows)

  + CF build v060

  + CF code mods

  + Code mods Missiles

  + Code mods diving submarines

  + Code mods Hills

CF Ancients

CF new combat system

Next subject :- Crimson Fields